Microsoft Still Wants To Bring HALO To The Big Screen
The next installment of the popular game franchise, HALO: REACH, hits stores this September 14th. While promoting the new game's launch, Franchise Development Director Frank O'Connor also touched base on Microsoft's continuing interest in adapting HALO to a feature length film.
"We're still interested in making an excellent 'Halo' movie," O'Connor says. "We've created an awful lot of documentation and materials to support a feature film. We have a good idea of what kind of story we want to tell, but won't move on it until there's a great reason to do it. We're in no particular hurry."
HALO is a science fiction video game franchise; the first trilogy centers on the experiences of the Master Chief, a cybernetically-enhanced human super-soldier, and his artificial intelligence (AI) companion, Cortana. The Master Chief aids future humanity in battling the Covenant, a theocratic alliance of alien races that worship an ancient civilization known as the Forerunners, and a parasitic organism known as the Flood. In this science fiction setting, the term "HALO" refers to Halo megastructures: large, habitable ringed structures,
As you may recall, Peter Jackson's WETA Digital had created test footage featuring vehicles and visual effects in an effort to get a Halo movie greenlit (seen below). Due primarily to budget concerns, the project never went further; but the test footage motivated Jackson to work with it's director, Neil Blomkamp, again on District 9.
Were a HALO film to eventually get made, O'Connor points out that it's story line would likely be a standalone one and not be "a verbatim retelling of the game". Microsoft, who retain the movie rights to any HALO movies, is also looking towards television as a potential outlet for a future series..
Variety states that Microsoft is still developing scripts by Alex Garland, Stuart Beattie, D.B. Weiss and Josh Olson as potential blueprints.