DC Universe Online Goes Free-to-Play This October

Sony Online Entertainment LLC (SOE) today announced a new free-to-play business model for its popular massively multiplayer online (MMO) game DC Universe Online (DCUO) - where players have the freedom to become legendary, fighting alongside DC Comics icons like Superman, Batman and The Joker in an ever-evolving online action adventure that has seen players log more than 42 million hours of super-powered gameplay action since its launch earlier this year.

Beginning late October, players will be able to download and access DCUO for free on both the PlayStation®3 computer entertainment system and PC. As part of this transition, SOE is introducing three new access levels to the game: Free, Premium and Legendary. All three levels will provide access to open world gameplay and missions, general game updates and fixes to the game, with each level offering different game options and benefits.

"When we launched DC Universe Online, we introduced a very different brand of massive online game driven by fast action combat to PC and PS3™ gamers and with that, we discovered a new type of online gamer," said John Smedley, President, Sony Online Entertainment. "We've listened to our community, and we've determined that the free-to-play model is the best fit for DC Universe Online."

Smedley added, "Our philosophy embraces learning from our experience and as a pioneer in the free-to-play space with proven successful games like Free Realms and Clone Wars Adventures, we believe this new model will expand the DCUO experience and offer more options that cater to every type of player so they can play the game in a way that fits them."

All three levels provide access to the current game, but allow differing tiers of convenience and flexibility. The levels are:

Free: New players will now have access to the current gameplay in DC Universe Online (including Gotham City, Metropolis, and all current raids and alerts), with the ability to create two characters, join a league and many other benefits. Free level players will be able to purchase downloadable game packs/updates, additional character slots, powers and more through microtransactions.

Premium: Any player who has spent at least $5 USD (including former paid subscribers and new players who have purchased $5 of in-game items) will qualify for the Premium access level. Premium level players will have more benefits available to them than the Free level player, including additional character slots, additional inventory slots, and higher cash limits. Downloadable adventure packs, additional character slots, and more can be purchased in-game.


Legendary: Maximum features and benefits are included at this level. Loaded with enhanced additional features, Legendary access will be available for a $14.99 USD monthly fee and includes all DLC packs at no cost, more than 15 character slots, more than 80 inventory slots, the ability to form unrestricted-sized leagues, and many other benefits.

More information on the DCUO free-to-play access levels can be found here: www.DCUniverseOnline.com/free.

DC Universe Online combines immersive environments and fascinating story arcs with fast-paced, physics-based combat, allowing players to pick up buses and other objects in the environment, fly into the air and throw them at enemies; run up the sides of buildings to engage in melee brawls while shooting flames of fire from their hands; or cling to the side of buildings while using a grappling hook to pull flying opponents out of the sky - all while fighting alongside or against the legendary characters of DC Comics and charting their own path to legendary.


Interesting John  |  Web Developer

Interesting John's picture

Well, now I don't have any excuse not to check out the hard-light construct powers >_<

Bzzd  |  Gaming Editor

Bzzd's picture

This was the only real option this game ever had. Too bad it took 'em so long to realize that.


Krysalid's picture

Indeed, a shame that it's a little too late. Hope some people will get back on this one. I'll be giving it a try for sure.

Pietro Filipponi  |  Managing Editor

Pietro Filipponi's picture

Too little too late IMO. This thing should have been free for the first two months

Interesting John  |  Web Developer

Interesting John's picture

Companies usually see a big increase in profit after converting an MMO to free to play.


Anthony3's picture

Awesome! Paying was the worst part of the game.


ckal's picture

I don't see any other MMO being very successful as long as World of Warcraft is out.

Exception being Diablo 3.

Interesting John  |  Web Developer

Interesting John's picture
ckal wrote:

I don't see any other MMO being very successful as long as World of Warcraft is out.

Exception being Diablo 3.

Most MMO's out are considered successful. WoW is the exception to the rule, 500k - 1 million subscribers is considered exceptional for an average MMO.

And Diablo 3 isn't technically an MMO, will it have multiplayer? yeah, but it likely won't include more than 10 players playing at the same time.

The statistics have proven more than once, when people aren't forced to pay money, they'll often willingly spend more than they would otherwise be forced to spend, at least in the realm of MMO's