Film Adaptation for Bioshock Still Being Planned
The popular video game's designer discusses the progress of the future film. Though currently in the early stages of development, director Juan Carlos Fresnadillo is already attached to helm the project.
During a recent interview with Chad Dukes of Washington D.C.'s The Fan radio, 106.7, Bioshock game designer Ken Levine discloses info regarding the widely popular game's future film adaptation:
"I will say that it is still an active thing," Levine told the radio station. "And it is something we are actively talking about and actively working on. The movie business is complicated — I can't tell you whether it's going to happen for sure or it's not going to happen for sure, but it's something we are actively discussing, quite actively, and actively working on."
For those not familiar with the game, Bioshock is set in an alternate history 1960. Gamers play the role of a plane crash survivor named Jack, who must explore the underwater city of Rapture, and survive attacks by the mutated beings and mechanical drones that populate it. The visualization of the film will have to be modified from the game. For example, how the main character, Jack, will appear on screen:
"You can't really do that in a movie. That's your guy, that's the guy you are following through. So he's not literally a hand with a gun, he's actually a person who is going through some sort of progression through his life."
Gore Verbinski, of Pirates of the Caribbean fame, was originally set to direct the film, but has been since reduced his role to producer. Juan Carlos Fresnadillo (28 Weeks Later) is currently set to helm the project.